[Hand] [Counter] [Blast Digivolve] (One of your Digimon may digivolve into this card without paying the cost.)
[On Play] [When Digivolving] Suspend 1 of your opponent's Digimon. Then, if they have no unsuspended Digimon, gain 2 memory.
[When Attacking] You may play 1 Digimon card with [Angoramon] in its text from your hand without paying the cost. At the end of your opponent's turn, return that Digimon to the hand.
Overflow "-4" (As this card moves from the battle area or under a card to another area, lose 4 memory.)